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Tabs

Examples#

Live example

Basic Example#

import flet as ft


def main(page: ft.Page):
    page.add(
        ft.Tabs(
            selected_index=1,
            length=3,
            expand=True,
            content=ft.Column(
                expand=True,
                controls=[
                    ft.TabBar(
                        tabs=[
                            ft.Tab(label="Tab 1"),
                            ft.Tab(label="Tab 2", icon=ft.Icons.SETTINGS),
                            ft.Tab(
                                label=ft.CircleAvatar(
                                    foreground_image_src="https://avatars.githubusercontent.com/u/7119543?s=88&v=4"
                                ),
                            ),
                        ]
                    ),
                    ft.TabBarView(
                        expand=True,
                        controls=[
                            ft.Container(
                                content=ft.Text("This is Tab 1"),
                                alignment=ft.Alignment.CENTER,
                            ),
                            ft.Container(
                                content=ft.Text("This is Tab 2"),
                                alignment=ft.Alignment.CENTER,
                            ),
                            ft.Container(
                                content=ft.Text("This is Tab 3"),
                                alignment=ft.Alignment.CENTER,
                            ),
                        ],
                    ),
                ],
            ),
        )
    )


ft.run(main)

basic

Nesting tabs#

import flet as ft


def main(page: ft.Page):
    page.add(
        ft.Tabs(
            length=2,
            expand=True,
            content=ft.Column(
                expand=True,
                controls=[
                    ft.TabBar(
                        tabs=[
                            ft.Tab(label=ft.Text("Main Tab 1")),
                            ft.Tab(label=ft.Text("Main Tab 2")),
                        ],
                    ),
                    ft.TabBarView(
                        expand=True,
                        controls=[
                            ft.Tabs(
                                length=2,
                                expand=True,
                                content=ft.Column(
                                    expand=True,
                                    controls=[
                                        ft.TabBar(
                                            secondary=True,
                                            tabs=[
                                                ft.Tab(label=ft.Text("SubTab 1")),
                                                ft.Tab(label=ft.Text("SubTab 2")),
                                            ],
                                        ),
                                        ft.TabBarView(
                                            expand=True,
                                            controls=[
                                                ft.Text("Nested Tab 1 content"),
                                                ft.Text("Nested Tab 2 content"),
                                            ],
                                        ),
                                    ],
                                ),
                            ),
                            ft.Text("Main Tab 1 content"),
                        ],
                    ),
                ],
            ),
        )
    )


ft.run(main)

Dynamic tab addition#

import flet as ft


class MyContainer(ft.Container):
    def __init__(self, text):
        super().__init__(
            height=100,
            bgcolor=ft.Colors.random(),
            alignment=ft.Alignment.CENTER,
        )
        self.content = ft.Text(text)


def main(page: ft.Page):
    def handle_new_tab(e: ft.Event[ft.CupertinoFilledButton]):
        tab_count = len(tab_bar.tabs) + 1
        tab_bar.tabs.append(ft.Tab(label=ft.Text(f"Tab {tab_count}")))
        tab_view.controls.append(MyContainer(text=f"Tab {tab_count} content"))
        tabs.length = len(tab_bar.tabs)

    page.add(
        tabs := ft.Tabs(
            length=2,
            expand=True,
            content=ft.Column(
                expand=True,
                controls=[
                    tab_bar := ft.TabBar(
                        tab_alignment=ft.TabAlignment.CENTER,
                        tabs=[
                            ft.Tab(label=ft.Text("Tab 1")),
                            ft.Tab(label=ft.Text("Tab 2")),
                        ],
                    ),
                    ft.Row(
                        alignment=ft.MainAxisAlignment.CENTER,
                        controls=[
                            ft.CupertinoFilledButton(
                                content="Add New Tab",
                                icon=ft.Icons.ADD,
                                on_click=handle_new_tab,
                            ),
                        ],
                    ),
                    tab_view := ft.TabBarView(
                        expand=True,
                        controls=[
                            MyContainer(text="Tab 1 content"),
                            MyContainer(text="Tab 2 content"),
                        ],
                    ),
                ],
            ),
        )
    )


ft.run(main)

Custom indicator#

import flet as ft


def main(page: ft.Page):
    page.add(
        ft.Tabs(
            length=2,
            expand=True,
            content=ft.Column(
                expand=True,
                controls=[
                    ft.TabBar(
                        tab_alignment=ft.TabAlignment.START,
                        indicator_animation=ft.TabIndicatorAnimation.ELASTIC,
                        indicator_size=ft.TabBarIndicatorSize.LABEL,
                        indicator=ft.UnderlineTabIndicator(
                            border_side=ft.BorderSide(5, color=ft.Colors.RED),
                            border_radius=ft.BorderRadius.all(1),
                            insets=ft.Padding.only(bottom=5),
                        ),
                        # indicator_thickness=5,
                        # indicator_color=ft.Colors.RED,
                        tabs=[
                            ft.Tab(label=ft.Text("Home")),
                            ft.Tab(label=ft.Text("My Account")),
                        ],
                    ),
                    ft.TabBarView(
                        expand=True,
                        controls=[
                            ft.Text("Home Tab Content"),
                            ft.Text("Profile Tab Content"),
                        ],
                    ),
                ],
            ),
        )
    )


ft.run(main)

Programmatical Tab switch#

import random

import flet as ft


def main(page: ft.Page):
    def handle_move_to_random(e: ft.Event[ft.FloatingActionButton]):
        # random index, excluding the current one
        i = random.choice([i for i in range(tabs.length) if i != tabs.selected_index])

        tabs.move_to(
            index=i,
            animation_curve=ft.AnimationCurve.FAST_OUT_SLOWIN,
            animation_duration=ft.Duration(seconds=3),
        )

    page.floating_action_button = ft.FloatingActionButton(
        icon=ft.Icons.MOVE_UP,
        content="Move to a random tab",
        on_click=handle_move_to_random,
    )

    page.add(
        tabs := ft.Tabs(
            length=6,
            selected_index=5,
            expand=True,
            content=ft.Column(
                expand=True,
                controls=[
                    ft.TabBar(
                        tab_alignment=ft.TabAlignment.CENTER,
                        tabs=[
                            ft.Tab(label=ft.Text("Tab 1")),
                            ft.Tab(label=ft.Text("Tab 2")),
                            ft.Tab(label=ft.Text("Tab 3")),
                            ft.Tab(label=ft.Text("Tab 4")),
                            ft.Tab(label=ft.Text("Tab 5")),
                            ft.Tab(label=ft.Text("Tab 6")),
                        ],
                    ),
                    ft.TabBarView(
                        expand=True,
                        controls=[
                            ft.Container(
                                content=ft.Text("Tab 1 content"),
                                alignment=ft.Alignment.CENTER,
                            ),
                            ft.Container(
                                content=ft.Text("Tab 2 content"),
                                alignment=ft.Alignment.CENTER,
                            ),
                            ft.Container(
                                content=ft.Text("Tab 3 content"),
                                alignment=ft.Alignment.CENTER,
                            ),
                            ft.Container(
                                content=ft.Text("Tab 4 content"),
                                alignment=ft.Alignment.CENTER,
                            ),
                            ft.Container(
                                content=ft.Text("Tab 5 content"),
                                alignment=ft.Alignment.CENTER,
                            ),
                            ft.Container(
                                content=ft.Text("Tab 6 content"),
                                alignment=ft.Alignment.CENTER,
                            ),
                        ],
                    ),
                ],
            ),
        )
    )


ft.run(main)

Tabs #

Bases: ConstrainedControl, AdaptiveControl

Used for navigating frequently accessed, distinct content categories. Tabs allow for navigation between two or more content views and relies on text headers to articulate the different sections of content.

RAISES DESCRIPTION
ValueError

If length is negative.

IndexError

If selected_index is not in the range [-length, length - 1].

adaptive #

adaptive: bool | None = None

Enables platform-specific rendering or inheritance of adaptiveness from parent controls.

animate_offset #

animate_offset: AnimationValue | None = None

Enables implicit animation of the offset property.

More information here.

animate_opacity #

animate_opacity: AnimationValue | None = None

Enables implicit animation of the opacity property.

More information here.

animate_position #

animate_position: AnimationValue | None = None

Enables implicit animation of the positioning properties (left, right, top and bottom).

More information here.

animate_rotation #

animate_rotation: AnimationValue | None = None

Enables implicit animation of the rotate property.

More information here.

animate_scale #

animate_scale: AnimationValue | None = None

Enables implicit animation of the scale property.

More information here.

animate_size #

animate_size: AnimationValue | None = None

TBD

animation_duration #

animation_duration: DurationValue = field(
    default_factory=lambda: Duration(milliseconds=250)
)

The duration of tab animations. For example, the animation that occurs when the selected tab changes.

aspect_ratio #

aspect_ratio: Number | None = None

TBD

badge #

badge: BadgeValue | None = None

A badge to show on top of this control.

bottom #

bottom: Number | None = None

The distance that the child's bottom edge is inset from the bottom of the stack.

Note

Effective only if this control is a descendant of one of the following: Stack control, Page.overlay list.

col #

col: ResponsiveNumber = 12

If a parent of this control is a ResponsiveRow, this property is used to determine how many virtual columns of a screen this control will span.

Can be a number or a dictionary configured to have a different value for specific breakpoints, for example col={"sm": 6}.

This control spans the 12 virtual columns by default.

Dimensions
Breakpoint Dimension
xs <576px
sm ≥576px
md ≥768px
lg ≥992px
xl ≥1200px
xxl ≥1400px

content #

content: Control

The content to display.

data #

data: Any = skip_field()

Arbitrary data of any type.

disabled #

disabled: bool = False

Every control has disabled property which is False by default - control and all its children are enabled.

Note

The value of this property will be propagated down to all children controls recursively.

Example

For example, if you have a form with multiple entry controls you can disable them all together by disabling container:

ft.Column(
    disabled = True,
    controls=[
        ft.TextField(),
        ft.TextField()
    ]
)

expand #

expand: bool | int | None = None

Specifies whether/how this control should expand to fill available space in its parent layout.

More information here.

Note

Has effect only if the direct parent of this control is one of the following controls, or their subclasses: Column, Row, View, Page.

expand_loose #

expand_loose: bool = False

Allows the control to expand along the main axis if space is available, but does not require it to fill all available space.

More information here.

Note

If expand_loose is True, it will have effect only if:

  • expand is not None and
  • the direct parent of this control is one of the following controls, or their subclasses: Column, Row, View, Page.

height #

height: Number | None = None

Imposed Control height in virtual pixels.

key #

key: KeyValue | None = None

left #

left: Number | None = None

The distance that the child's left edge is inset from the left of the stack.

Note

Effective only if this control is a descendant of one of the following: Stack control, Page.overlay list.

length #

length: int

The total number of tabs.

Typically greater than one.

Note

Must match the length of both TabBar.tabs and TabBarView.controls. Don't forget to update it when adding/removing tabs.

offset #

offset: OffsetValue | None = None

Applies a translation transformation before painting the control.

The translation is expressed as an Offset scaled to the control's size. So, Offset(x=0.25, y=0), for example, will result in a horizontal translation of one quarter the width of this control.

Example

The following example displays container at 0, 0 top left corner of a stack as transform applies -1 * 100, -1 * 100 (offset * control's size) horizontal and vertical translations to the control:

import flet as ft

def main(page: ft.Page):
    page.add(
        ft.Stack(
            width=1000,
            height=1000,
            controls=[
                ft.Container(
                    bgcolor="red",
                    width=100,
                    height=100,
                    left=100,
                    top=100,
                    offset=ft.Offset(-1, -1),
                )
            ],
        )
    )

ft.run(main)

on_animation_end #

on_animation_end: (
    ControlEventHandler[ConstrainedControl] | None
) = None

Called when animation completes.

Can be used to chain multiple animations.

The data property of the event handler argument contains the name of the animation.

More information here.

on_change #

on_change: ControlEventHandler[TabBar] | None = None

Called when selected_index changes.

The data property of the event handler argument contains the index of the selected tab.

opacity #

opacity: Number = 1.0

Defines the transparency of the control.

Value ranges from 0.0 (completely transparent) to 1.0 (completely opaque without any transparency).

page #

page: Page | PageView | None

The page (of type Page or PageView) to which this control belongs to.

parent #

parent: BaseControl | None

The direct ancestor(parent) of this control.

It defaults to None and will only have a value when this control is mounted (added to the page tree).

The Page control (which is the root of the tree) is an exception - it always has parent=None.

right #

right: Number | None = None

The distance that the child's right edge is inset from the right of the stack.

Note

Effective only if this control is a descendant of one of the following: Stack control, Page.overlay list.

rotate #

rotate: RotateValue | None = None

Transforms this control using a rotation around its center.

The value of rotate property could be one of the following types:

  • number - a rotation in clockwise radians. Full circle 360° is math.pi * 2 radians, 90° is pi / 2, 45° is pi / 4, etc.
  • Rotate - allows to specify rotation angle as well as alignment - the location of rotation center.
Example

For example:

ft.Image(
    src="https://picsum.photos/100/100",
    width=100,
    height=100,
    border_radius=5,
    rotate=Rotate(angle=0.25 * pi, alignment=ft.Alignment.CENTER_LEFT)
)

rtl #

rtl: bool = False

Whether the text direction of the control should be right-to-left (RTL).

scale #

scale: ScaleValue | None = None

Scales this control along the 2D plane. Default scale factor is 1.0, meaning no-scale.

Setting this property to 0.5, for example, makes this control twice smaller, while 2.0 makes it twice larger.

Different scale multipliers can be specified for x and y axis, by setting Control.scale property to an instance of Scale class. Either scale or scale_x and scale_y could be specified, but not all of them.

Example
ft.Image(
    src="https://picsum.photos/100/100",
    width=100,
    height=100,
    border_radius=5,
    scale=ft.Scale(scale_x=2, scale_y=0.5)
)

selected_index #

selected_index: int = 0

The index of the currently selected tab.

Supports Python-style negative indexing, where -1 represents the last tab, -2 the second to last, and so on.

Note
  • Must be in range [-length, length - 1].
  • Changing the value of this property will internally trigger move_to with animation_duration and Curve.EASE animation curve. To specify a different animation curve or duration for this particular change, use move_to directly.

tooltip #

tooltip: TooltipValue | None = None

The tooltip ot show when this control is hovered over.

top #

top: Number | None = None

The distance that the child's top edge is inset from the top of the stack.

Note

Effective only if this control is a descendant of one of the following: Stack control, Page.overlay list.

visible #

visible: bool = True

Every control has visible property which is True by default - control is rendered on the page. Setting visible to False completely prevents control (and all its children if any) from rendering on a page canvas. Hidden controls cannot be focused or selected with a keyboard or mouse and they do not emit any events.

width #

width: Number | None = None

Imposed Control width in virtual pixels.

before_event #

before_event(e: ControlEvent)

before_update #

before_update()

build #

build()

Called once during control initialization to define its child controls. self.page is available in this method.

clean #

clean() -> None

did_mount #

did_mount()

init #

init()

is_isolated #

is_isolated()

move_to #

move_to(
    index: int,
    animation_curve: AnimationCurve = EASE,
    animation_duration: DurationValue | None = None,
)

Selects the tab at the given index.

Additionally, it triggers on_change event and updates selected_index.

Note

If index is negative, it is interpreted as a Python-style negative index (e.g., -1 refers to the last tab). If the resolved index is already the currently selected tab, the method returns immediately and does nothing.

PARAMETER DESCRIPTION
index

The index of the tab to select. Must be between in range [-length, length - 1].

TYPE: int

animation_curve

The curve to apply to the animation.

TYPE: AnimationCurve DEFAULT: EASE

animation_duration

The duration of the animation. If None (the default), Tabs.animation_duration will be used.

TYPE: DurationValue | None DEFAULT: None

RAISES DESCRIPTION
IndexError

If the index is outside the range [-length, length - 1].

move_to_async #

move_to_async(
    index: int,
    animation_curve: AnimationCurve = EASE_IN,
    animation_duration: DurationValue | None = None,
)

Selects the tab at the given index.

Additionally, it triggers on_change event and updates selected_index.

Note

If index is negative, it is interpreted as a Python-style negative index (e.g., -1 refers to the last tab). If the resolved index is already the currently selected tab, the method returns immediately and does nothing.

PARAMETER DESCRIPTION
index

The index of the tab to select. Must be between in range [-length, length - 1].

TYPE: int

animation_curve

The curve to apply to the animation.

TYPE: AnimationCurve DEFAULT: EASE_IN

animation_duration

The duration of the animation. If None (the default), Tabs.animation_duration will be used.

TYPE: DurationValue | None DEFAULT: None

RAISES DESCRIPTION
IndexError

If the index is outside the range [-length, length - 1].

update #

update() -> None

will_unmount #

will_unmount()